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088 - Tug-A-War - by MARK TUTTLE - COMPUTE! - April 1986.rom
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Game Information
Publisher:
NewColeco/Amy Purple (Bienvenu)
Developer:
Claude (Anthropic) for Amy Studio
Release Year:
2026
Category:
AI
Players:
1-2 Players
Publisher Catalog #:
COMPUTE-088
Box Type:
ROM Only
ROM Size:
16KB ROM
Controls:
Standard Controller
Features:
96 COMPUTE! Magazine Programs #088
Description
Eleven coloured boxes stand in a row with a ball on the middle one, and key boxes show how each colour moves it. On your turn, change 1 to 11 boxes counted from your own end, each to the next colour in the cycle; if the change reaches the ball, it moves by the colour of its new box. Bring it past your last box to win.
Controls: Left and right slide the pointer; the left button changes the boxes.
ColecoVision version credited in the ROM to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a faithful adaptation of the published rules. From COMPUTE! magazine, April 1986: original program by Mark Tuttle. Published for Commodore 64, Atari, IBM PC, Apple II, Atari ST, TI-99/4A, Amiga. This is a modern homebrew adaptation, not a commercial Coleco release.
Controls: Left and right slide the pointer; the left button changes the boxes.
ColecoVision version credited in the ROM to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a faithful adaptation of the published rules. From COMPUTE! magazine, April 1986: original program by Mark Tuttle. Published for Commodore 64, Atari, IBM PC, Apple II, Atari ST, TI-99/4A, Amiga. This is a modern homebrew adaptation, not a commercial Coleco release.
Screenshots (5)
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