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Wham Ball (2026) (NewColeco) (Gazette).rom
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Game Information
Publisher:
Amy Studio/Amy Purple (Bienvenu)
Developer:
Claude (Anthropic) for Amy Studio
Release Year:
2026
Category:
Magazine Adaptation
Players:
1 Player
Publisher Catalog #:
GAZETTE-233
Box Type:
ROM Only
ROM Size:
16KB ROM
Controls:
Standard Controller
Features:
185 COMPUTE!'s Gazette Magazine Programs #233
Description
One-player pinball across 26 screens. Play the ball off the walls, the centre bumper and six flippers in three pairs, and knock out every Whammie to clear the screen. The ball passes straight through Whammies, worth 200 points each, and through drop targets, removing them; walls are worth 10. The centre drop target raises the bumper over the middle hole and puts targets in the side holes, which lower it again. Where the ball meets a flipper decides its angle, and a ball that falls between the flippers is lost. You have five balls and earn another for each screen cleared, with a bonus for every Whammie. Each screen brings new walls and more Whammies. Bump the machine to nudge the ball, but bump too hard and it tilts. A trainer mode gives unlimited balls.
Controls: Use either controller. The left button works the left flippers and the right button the right flippers; push the stick up to bump the machine. On the title, the stick chooses and changes the speed, starting screen and trainer mode, and either button selects.
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, September 1989, page 22: original Commodore 64 program by Rick Bauer. This is a modern homebrew adaptation, not a commercial Coleco release.
Controls: Use either controller. The left button works the left flippers and the right button the right flippers; push the stick up to bump the machine. On the title, the stick chooses and changes the speed, starting screen and trainer mode, and either button selects.
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, September 1989, page 22: original Commodore 64 program by Rick Bauer. This is a modern homebrew adaptation, not a commercial Coleco release.
Screenshots (4)
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Screenshot 4
